Utilities

Font Style

The Font Style utility is used to define the style and weight of the text within an element, such as making it italic, bold, or both.

Utility Class
USS Properties
text-italic
-unity-font-style: italic;
text-normal
-unity-font-style: normal;
text-bold
-unity-font-style: bold;
text-bold-italic
-unity-font-style: bold-and-italic;

Basic Usage in UXML

ZoboUI provides a set of classes to easily apply common font styles to your text. To apply a font style, add the corresponding class to the element you want to style.

<ui:Label class="text-normal" text="This text is normal." />
<ui:Label class="text-italic" text="This text is italicized." />
<ui:Label class="text-bold" text="This text is bold." />
<ui:Label class="text-bold-italic" text="This text is bold and italicized." />

Customize

Modifier Variations

Modifier Variations

You can customize which modifier variations of the Font Style utility are generated, such as pseudo-classes (e.g., hover, focus) and custom modifiers.

By default, no modifier variations are defined for the Font Style utility.

By fine-tuning the utility variations, you maintain control over your stylesheet's size and complexity, ensuring that only necessary styles are included. To update these values:

  1. Open the Theme Config Asset: Find the asset within your Unity project.
  2. Navigate to the 'Utilities' Section: Locate the Font Style utility.
  3. Adjust Modifier Variations: Select which modifiers you want to be generated for the utility. Keep in mind that the order of the modifiers will affect the order and specificity of the generated USS classes.

Class Tags and Properties

Class Tags and Properties

The Font Style utility generates classes based on predefined tags and their associated USS properties. While we recommend keeping these defaults for consistency and ease of reference in our documentation, you have the option to customize them to suit your project's specific needs.

These values are prepended to the defined values in this format tag-{value}. If a tag is empty, the generated class will simply be the value by itself.

Here are the default tags and the USS properties they set for the Font Style utility:

  • text : -unity-font-style

To customize these tags and properties, you can edit the Tag Property Map field for the Font Style utility in the Theme Config asset. This allows you to define new tags or modify existing ones, thus tailoring the generated classes to your preferences.

Extending Core Fields

The Font Style utility does not extend any fields from the Core section of the Theme Config asset. Before you try to extend any fields, we recommend checking Unity's documentation to verify which types of values are expected by the relevant USS properties.

To customize or define these extended fields:

  1. Open the Theme Config Asset: Locate the asset within your Unity project.
  2. Navigate to the 'Utilities' Section: Find the Font Style utility.
  3. Customize Extend Fields: Modify or add fields in the Extend Fields array to change the core configuration values that are extended. You'll only be able to extend fields of the same type.

Disable Utility

The Font Style utility is enabled by default. You can disable it by unchecking the Enabled option in the Theme Config asset. This will prevent the generation of the utility's styles.

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